Games
Puzzles with one idea each: fit the blocks, sort the colours, clear the lot. No accounts, no energy bars, nothing that nags you to come back. The first titles are in testing now and arrive this winter.
Small, polished things for the phone in your pocket.
A tiny studio in Switzerland. We make casual games you can finish in a queue, apps that do one job well, and a few digital projects a year for people we like working with.
Three kinds of work, one standard: it should feel finished the moment you touch it.
Puzzles with one idea each: fit the blocks, sort the colours, clear the lot. No accounts, no energy bars, nothing that nags you to come back. The first titles are in testing now and arrive this winter.
Small utilities that do one thing and get out of the way. The first one ships once the games are out the door.
A few projects a year: mobile apps, websites, and the occasional rescue of something half-built. If you have one, write to hello@pebblesmith.com
Everything we publish is rated 12+ and built for adults with ten minutes to spare.
Ads pay for the free games. The privacy policy says exactly what that involves, in plain words.
Within three business days, by someone who actually read it. Start on the support page.